Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Of course, many groups will simply allow whoever got turned into a T-Rex to do as they please. Being hungry, and… animal stuff, I don’t know. Outside of combat, the target is likely friendly to their allies, but is likely driven by basic animal stuff. Otherwise, the target likely attacks the nearest enemy in combat. Allies may need to use Animal Handling to direct the target (they are a best now, after all). Don’t expect the target to do math or make tactical decisions. Unless the target was already animal-level intelligence (a familiar, a pet dog, etc.), it’s going to behave differently. That target almost certainly can’t speak or understand speech unless it’s also under some other effect like Comprehend Languages. I assume that means that allies are still allies, and enemies are still enemies. Jeremy Crawford confirmed that you are still yourself. The short answer is that I have no idea, but I can make some suggestions. It retains its alignment and personality.” This means that when your wizard polymorphs themselves into a tyrannosaurus, their Intelligence drops from 20 to 2. While polymorphed, “the target’s game statistics, including mental ability scores, are replaced by the statistics of the chosen beast. Perhaps the most important limitation of polymorph is how it affects the targets mind. You may also want to read the Shapechange and True Polymorph spell descriptions, but understand Polymorph is more important since it is more limited, and once you grasp Polymorph you should be able to apply that knowledge to other spells. How does polymorph work?īefore you read this guide, read the Polymorph spell description on the 5e SRD. It can cripple enemies, turn the caster or an ally into a ferocious beast, or provide you with utility options which are difficult to replicate without relying on numerous other spells at once. Gonna try a couple more settings lates.The Polymorph spell is an extremely versatile and powerful tool. Well, I started to make my Nvidia control panel to control some settings and instantly got a 6fps boost and now it seems that the GPU is working with Dolphin. Thanks everyone! I'll come back with the results in a bit! I will try to make my GPU wake up with Dolphin as pauldacheez suggested and if that doesn't work I'll try overclocking. I have been reading "Your CPU is not fast enough" on threads with also i7 and others with i5 or dual core working perfectly and couldn't understand why. You have CPU bottleneckNow this makes more sense to me. Keep in mind that Zelda WW (in the benchmark) is a light-weight game while MH3 isn't and latest Dolphin is more demanding than older version (Dolphin 3.5, Dolphin 3.0.)Ī GTX 660 should be able to handle 4xIR, no AA, 16x AF any game. See Official Dolphin Benchmark (Save 2 圆4) You should overclock your CPU (3.4GHz or higher) In single threaded performance, it should be on par with an Intel Core 2 Quad 2.8GHz which is too old and slow for latest Dolphin. (11-14-2013, 11:29 PM)admin89 Wrote: AMD Phenom II X6 1055t 2.8GHz is a six cores CPU but Dolphin is a dual core application. GPU:Nvidia GTX 560I have both versions and tried with both, same results. If the version is PAL remember to open EuRGB60 mode. So I have opened "Force Console as NTSC-J". I have a Japanese version of this game is. (11-14-2013, 10:48 PM)bigwei Wrote: Which language does the game ? Probably the former, in which case you should overclock try also setting Dolphin to a high-performance profile in the Nvidia driver settings in case it was the latter.It might be also that my GPU is not getting out of sleep, I have a graph of the usage and it doesn't even move a bit. (11-14-2013, 02:15 PM)pauldacheez Wrote: This probably belongs in Support but I don't give a shit, I see every new thread in my RSS reader regardless of where it came from.Īnyway, you're either CPU-limited (meaning your CPU's not fast enough) or your GPU's not getting out of sleep mode.
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